Possible rewards are no longer static amounts of gold and resources, but can also include artifacts, spells, scrolls, wands, prisoners and small permanent skillboosts. The resistance will scale up to the players strength no matter how long the game takes. Armies and rewards will never be exactly the same again no matter how often you play a map. The contents of the new locations is completely dynamic and follows an Oblivion/Skyrim inspired constantly scaling and endlessly randomized system. Treasure vaults and dungeons will now have unique immersive interiors with larger battlefields, growing armies and new obstacles. In MMH5.5 there will be around ~30 new adventure objects. Balance is also greatly improved both for small competitive multiplayer maps as well as crazy XXXL maps with countless epic battles vs Neutrals and AI. The AI is much more intelligent and calculated much faster. The pack will include many new adventure objects, new larger battlefields, new heroes, new classes, new specializations, new skills, new artifacts, new adventure spells, new HD textures and a greatly improved RMG with more than 60 'visualized' Templates. MMH5.5 is an unofficial expansion pack for HOMM5 Tribes of the East (standalone) or HOMM5 Complete.
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